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Lead programmer for Transformers video games to speak in Potsdam Apr. 5

Posted 3/25/11

POTSDAM – The lead programmer for Transformers video games will give a presentation at Clarkson on “Transforming a Franchise: The Making of Transformers: War for Cybertron” on Tuesday, April 5. …

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Lead programmer for Transformers video games to speak in Potsdam Apr. 5

Posted

POTSDAM – The lead programmer for Transformers video games will give a presentation at Clarkson on “Transforming a Franchise: The Making of Transformers: War for Cybertron” on Tuesday, April 5.

Clarkson graduate Andrew Zaferakis will speak about his experience in the games industry, and give an inside look into the game development pipeline for a high-profile game.

The presentation will begin at 5:30 p.m. in CAMP 176 and is free and open to the public.

Zaferakis, a lead programmer for High Moon Studios, is a 13-year veteran of the computer and video game industry. He first began programming computer graphics demos on the Apple IIe in the early 1980s. His interest in programming brought him to Clarkson where he received a B.S. in computer science with a minor in mathematics in 1998.

He spent two years working for IBM Microelectronics before getting a graduate computer science degree from the University of North Carolina at Chapel Hill, with a focus in real-time rendering and collision detection.

Zaferakis entered the games industry in 2001, and within a few years was hired by Rockstar Games to be the Xbox lead programmer for the multi-million dollar Midnight Club II franchise.

In his position at High Moon Studios, Zaferakis has worked on multiplayer aspects of Darkwatch and led the programming development for both the Bourne Conspiracy and the critically acclaimed Transformers: War for Cybertron.